PS5 Presale Goes Bananas

PS5 and PS5 Digital

(Nicholas Dye/Staff Writer)

This week Sony gave us a huge update and preorder details for the highly anticipated PlayStation 5. Well…as of publishing…the PS5 preorders have come and gone. By that I mean the major sites such as Best Buy, Amazon, and Wal-Mart are already showing sold out. Sony, however, has vowed that they will deliver more for preorder and they will be available for pickup or delivery by the November 12th release date.

So here’s what we know so far. PlayStation 5 will come in two versions with two different price points. The PS5 is priced at $499 and comes with an Ultra 4K BluRay player for those dedicated to discs. The PS5 Digital is priced at $399 and will feature no disc drive for those preferring to download their games onto the hard drive. Surprisingly, they don’t come with a terabyte of storage like the PS4 Pro did but has something that I believe will crush the upcoming XBOX Series X. Both PlayStations feature an 825GB SSD drive. “What does that mean for me” you ask? Basically an SSD or Solid State Drive, uses less energy to load and perform which eliminates lag times. It allows game designers to give you maps that have zero load time from area to area. Think of Skyrim or Red Dead Redemption 2 with 3-4 times the area and no lag in rendering or gameplay. The SSD can be easily upgraded for more storage should you need it but this will be a game changer for console players.

Lastly, I would be an asshole if I didn’t talk about the catalog of games that will be available at release. Here’s what we’ve seen so far:

  • Astro’s Playroom
  • Demon Souls
  • Destruction All-Stars
  • Godfall
  • Just Dance 2021
  • Marvel’s Spider-Man: Miles Morales
  • Sackboy: A Big Adventure

Along with these titles, retro titles will be provided in the PlayStation Store such as God of War (super excited about this), The Last of Us Remastered and a ton of other classic titles. Check back as we get close to launch date for more updates!

A Look From Nowhere At Suicide Squad:Kill The Justice League

squad

(Joshua Gilmore-Staff Writer)

The world of pop culture is still feeling the after effects of the DC Fandome and our favorite villainous squad are jumping from the page to the screen to the next generation of video game consoles.

The Nowhere California team will be diving deep into the first images from “The Suicide Squad” movie, but we have to take a look at the next game from the creative minds behind the legendary Arkham City franchise, Rocksteady Studios.

The members of Task Force X have entered the battle damage city limits of Metropolis, they have one mission and one goal. The mission is to eliminate a target and their goal is to get time erased from their prison sentences, but there is one huge problem and that is the target. Harley Quinn (voiced by Tara Strong), Captain Boomerang, Deadshot, and King Shark (voiced by WWE superstar Samoa Joe) have to take down Superman. Will the goal outweigh the mission? Also, from the title of the game, we can only imagine that the team will have a lot more on their plates.

squad2
Suicide Squad: Kill The Justice League will not hit stores until 2022, but this first look has given the world something to be excited for and is given me a reason to possibly upgrade my current video game system.

Red Dead Redemption 2 Gameplay Trailer

(Nicholas Dye/ Staff Writer)

As if we weren’t excited enough for Rockstar Games’ sequel to the massive successful Red Dead Redemption, they go and give us a sweet sweet taste of the goods. Yesterday the official gameplay trailer dropped and I, for one, had to awkwardly explain my gaming boner to the other customers at Target.

Set in the late 1880’s the game follows Arthur Morgan, a senior member of the Dutch Van der Linde that was featured in Red Dead 1. Rather than give you a synopsis of exactly what the video will show you, I’ll just shut up and let you watch the official trailer. Read Dead Redemption 2 releases October 26 everywhere.

Gaming With The Ghostbusters Vol.1

ghostbusterslogo-625x350

(Philip Morgan.Staff Writer)

Hello everyone. If you are already familiar with our site you might know that I am a diehard Ghostbusters fan. When I wrote The Ideal Ghostbusters marathon blog, I realized that I really didn’t discuss the many Ghostbusters Video games. True I mentioned them, but I didn’t really go into many details about their history or their mechanics. So I figured I would talk about them right now.

650px-ghostbusters_activision_tape_cover

First we will talk about the first Ghostbusters game for the Atari 2600. This game was published by Activision and Designed by David Crane. This game was originally going to be a game called Car Wars, but once Activision got a hold of the license they tweaked the game to make it tie in with the 1984 film.  The overall gameplay goes like this. When you start the game you are treated to the Ghostbusters theme song and the demo map screen. You then hit the reset button and then you are in the STORE. You are given 5000 dollars to buy your Ghostbusters equipment. There are only four items to select on the screen.

Image Intensifier for $800– You are going to want to buy this because this makes the ghosts in the Ghost Catching Screen more visible when you are trying to catch them.

Ghost Bait $400– You are going to need this when Stay Puft shows up to destroy a building.

Ghost Vacuum $500– This item goes on top of your car so you can suck up ghosts that are floating around on the map screen.

Ghost Trap– This allows you to catch the ghosts in the Ghost Catching Screen.  You can carry 3 once all three of the traps are full you are going to have to go to the Ghostbusters Headquarters to empty the traps.

Once you purchase the items you need flick the left difficulty switch and then you are taken to the map screen.
s_ghostbusters_1

Here you are controlling the GB Logo.  On top of the screen there is a big green block that say ZUUL.  This represents the building from the movie.  Here you will see that there are ghosts floating to the top of the screen towards the ZUUL building.  You don’t want the ghosts to get up there.  If they reach ZUUL the PK Energy meter in the lower left corner goes up.  Once the energy goes up to a certain number, Stay Puft will show up and destroy a building.  When Stay Puft destroys a building it takes money from you.  If the PK energy gets up to 9999 and you have less than $10,000 the game is over.  First thing you want to do is stop the ghosts from reaching the top of the screen.  To stop them just move the GB Logo over them and the Ghosts will freeze.  Now as you do this you want to look for any flashing blocks on the screen.  The blocks represent buildings, if they are flashing there is a Ghost is in there.  You want to drive to the flashing block and press the action button.  After you do this you are taken to the Driving Screen.
40617-ghostbusters-atari-2600-screenshot-use-the-ghost-vacuum-to

Now you are driving.  If you moved the GB Logo over the Ghosts they will appear on the screen and they can now be captured by driving over them and pressing the action button to suck them up in the Ghost Vacuum.  This is beneficial for keeping the PK energy from getting too high.  When the car stops, you are then taken to the Ghost Catching Screen.
chtxuf3veaatdq

On this screen, you control 2 Ghostbusters and at the top of the screen is a ghost flying around. What you want to do is catch the ghost. First, move the characters to where you want to put the ghost trap and then you drop the trap. Next, you place the 2 Ghostbusters and start firing your beam, your Ghostbusters are stuck facing in whatever direction that you pointed them and you can only move them towards the center of the screen. This is why it is important that you place your Ghostbusters where you want them, because once you fire you can’t cease firing. When you fire your beam, you better hope you are able to guide the ghost over the trap and hit the action button to catch the ghost in the trap.  You only get one shot to trap the ghost, so you need to make sure that the ghost is over the trap and if you are one pixel off, the trap misses the ghost. If you miss the ghost, it will slime one of your Ghostbusters and fly away, then you have lost time and money. Also, you lose the ghost if your Ghostbusters Cross streams.  If you cross the streams 2 of your GBs are incapacitated.  You have 3 Ghostbusters in your arsenal, so if one is slimed, you can still continue driving around and try to catch ghosts. However once 2 of your Ghostbusters get slimed or taken down by crossing streams, you will need to drive to the Ghostbusters HQ to get them fixed up or cleaned off.  You will also have to drive to the Ghostbusters HQ in order to empty your Ghost Traps when they are full.  Don’t worry the game will let you know when you need to clean your guys or empty the ghost traps, a block in the lower left corner will start flashing yellow.  That yellow flashing building is HQ, so you just go to that block and push the action button, then your GBs are replenished and traps are ready to be filled again.

Now the object of the game is to catch ghosts and get more money than you started with, before the PK Energy Reaches 9999. To keep from losing money when Stay Puft shows up you are going to have to play with the right difficulty switch to drop the Ghost Bait and this sends Stay Puft away.  If you manage to keep catching ghost, avoid losing any of the money you have earned, and once the PKE reaches 9999 you are taken to the final screen of the game Stay Puft is hopping from the left side of the screen to the right side of the screen.  You need to get at least 2 of your Ghostbusters past him in order to beat the game.  This part is very painstaking and I have only succeeded in doing it once, so I really have no idea of a good strategy to get under him without getting stepped on.  If you manage to get passed Stay Puft, you have beaten the game and are treated to a screen with 2 GBs crossing their streams in the middle of the street.  It will stay on this screen until you decide to switch the game off.
ghostbusters-commodore-64

This version of the game was also ported on the C64 home computer.  The game is exactly the same, except the graphics are a little better on the C64.
hqdefault

Now we move to the NES Console.  This is essentially the same game, but it has a bit of a face lift in both graphics and mechanics.  Let’s start with what happens when you turn on the game.  You are greeted by a simple screen with the Ghostbusters Logo.
hqdefault1

This screen is perfect and the game is just waiting for you to push Start.  Once you do the game actually shouts “Ghostbusters.”  You can barely make out what it is trying to say, but the unclear voice quality is part of the charm of this game.  This game still gets me pumped when I play it, but I am pretty simple sometimes.  The C64 does the same thing only the voice is much clearer on the C64.  After you push start, you are taken to this game’s map screen.
ghostbusters_-_nes_-_gameplay_1

Just like the other game you start with $10000.  Let’s talk about the equipment in this game.

Ghost Vacuum: $2,500- Does the Same thing as the Atari 2600 Game.
Sound Generator: $100,000- Slows down the Ghosts on the Stairway Screen.
Capture Beam: $3,000- Captures the Ghosts on the Ghost Catching Screen.
Hyper Beam: $12,000- Does the same thing as Capture Beam, but Shoots Higher.
Ghost Food: $2,000-   This Stuff is Useless it is for the Ghost’s on the stairs, but you don’t want it.
Anti Ghost Suit: $20,000- Protects you a little bit from the Ghosts on the Stairway Screen.
Capture Trap: $1,000- This trap only holds one ghost at a time.  You don’t want it.
Super Trap: $6,000- This trap holds unlimited Ghosts so you don’t have to empty it.
Ghost Alarm: $2000- Lets you know where Ghosts are before you drive next to a building.

There is a lot of equipment here, but the ones you absolutely need in order to beat the game are   The Hyper Beam, Super Trap, Anti Ghost Suit, and Sound Generator.

In order to beat the game you have to catch as many ghosts to get as much money as possible to buy the right equipment.  You can only carry four pieces of equipment at a time. This is the best way to approach the game.  First Purchase the Capture Beam, Super Trap and Ghost Vacuum from the shop.  Then move the Logo around until a building flashes.  Once you go in the building you are taken to the Driving Screen.
60830-jpg

Don’t let the cars hit you, it will cost you money.  Suck up the ghosts, if you have moved the logo over them.  If you see gas cans on the road drive into them, because you don’t want to run out of gas.  Yes in this game you can run out of gas and once you get to your destination you are taken to the Ghost Catching Screen.
gbnesstreet

This Screen is a whole lot easier than its Atari 2600 counterpart. You move both of your Ghostbusters, who are carrying a trap and move them where you want them. Then you drop your trap and catch the four ghosts that are flying around.  You have a limited time to do this and you still don’t want to cross the streams, but you can keep moving both busters to better fight the ghosts.  You can switch between Busters with the press of the B button and you can control the stream.  You also get more money, if you catch all four ghosts at the same time.

So you go around this game slurping up ghost on the road and go into flashing buildings until you have a little over $14,000, then you want to go to the shop and trade in your Capture Beam for the Hyper Beam.  From this point on, you have what you need to make a small fortune to beat this game.  You need to have at least $18,000 dollars to enter the Zuul building in the center of the map, so go around busting ghosts until you have $138,000.  This should give you plenty of money to go to the shop trade in the Ghost Vacuum for an Anti-Ghost Suit and The Sound Generator.  Then you want to enter the Zuul building once you are there you are taken to the Stair Climbing Screen.
hqdefault2

Even if you are fully equipped this is a very challenging part of the game.  This level is absolutely frustrating.  The Ghosts here are deadly and if they slime you 3 times the game is over.  You want to avoid the ghosts and you have to make your way up 22 flights of stairs and worst of all there is no way to defend yourself.  All you can do is walk, I have no idea why the developers wouldn’t let you use your Proton Packs here and they’re the GHOSTBUSTERS for crying out loud, so they should bust them not run away.  To move your 3 Ghostbusters up the stairs you need to continually press the A button to make them walk.  This level is much easier if you use a Turbo Controller, that way the Ghostbusters move up the stairs faster.  If you make it up to the 22nd floor you will be taken to the final screen in the game.
hqdefault3

Now this is it, you are controlling two Ghostbusters that are crossing streams.  As I type that it kind of sounds bad, but this is as close as this game comes to resembling the movie. You control two Ghostbusters and you have to aim for the Flat Top to harm Gozer. There are many gamers that think it looks like you are hitting her crotch, but I think the developers meant for you to hit her in the head.  Now as you do this, Stay Puft is slowly climbing the building and he goes up faster if you get to close to the bottom of the screen.  Each time you go to the bottom of the screen Stay Puft gets closer to the top of the building.  If he reaches the top the game is over, so while you are fighting Gozer you have to dodge projectiles, Ghosts that she is sending after you, and keep from going to the bottom of the screen.  You have to hit Gozer directly like 10 times to defeat her than you are greeted by one of the most infamous game endings in Nintendo History.  It has to be seen to be believed. 🙂
ghostbusters-nes-ending

Now we move on to Ghostbusters for the Sega Master System.  This game is an upgrade from the NES version and arguably the best version of David Cranes original Ghostbusters Game for the Atari and C64.  For Starters the game is much more colorful than the previous versions.  Now this is a fun and challenging game, you first give the game your initials and the game gives you $10,000 to start your own Ghostbusters franchise.  Just like the previous one.  I like to play this game and not be too challenged, so I know a cheat for this one.  When the game asks you to enter your initials just enter A A and than enter 5887135454. You will start the game with $5,572,200 and that is plenty of money to buy all the equipment you need to win this game.  We start at the shop screen. You should buy Super Ghost Vacuum, Ghost Bait, Super Ghost Traps, pretty much all super items. Also, buy the fastest car and it doesn’t matter what car you buy it will always be animated as the Ecto 1 in the Ghost Catching Screen. Finally, buy the Image Intensifier that will make the Ghosts easier to see and a defensive wall for the car and marshmallow sensor.  Now we go to the Map Screen.
ghostbusters-sega-master-system-2

It works the same as the other games go around to pink or red buildings than you are taken to the driving screen.
retro-ghostbusters-20080801031933531

Use the Vacuum to suck up Ghosts and make your way to the Ghost Catching Screen.
ghostbusters_sega-master-system

This is real easy. You just move both your guys around, get all the Ghosts in the center, and suck them up as much as you can to get them in the trap.  Keep an eye on your beam power, because if you run out of power all the ghosts will slime you, so if you are low just go the GBHQ and charge up your packs.  Just keep going around busting ghosts, until the City’s PK Energy goes fully in the Red and you will be taken to the next Screen.
gfs_47049_2_6

You just need to get 2 GBs past Stay Puft and into the building.  Just watch his pattern and it is pretty easy.  Once you get 2 GBs past him, you will be taken to the Stair Climbing stage.
hqdefault4

Now in this game you can actually use your proton packs to fight against the ghosts on the stairs.  Just be careful because one hit and your GB is down.  You have 3 Ghostbusters and you only have to get one up the stairs to make your way to the final screen in the game.
hqdefault5

Now you are face to face with Gorza.  Yeah I am not 100% sure how this mistake happened, but it happened.  Either there was some translation trouble or the developers didn’t see the movie.  Either of those ideas seems plausible, but in the long run forgivable since the wrong name on a game boss doesn’t make the game any less fun.  The game even gives you a nice long ending text that tells you how awesome you are for beating the game.  Congratulations is even spelled right.
2370582-genesis_ghostbusters

Now we will talk about Ghostbusters for the Sega Genesis.  Developed by Sega Enterprise.  This game came out in 1990 and in my opinion was the best Ghostbusters game, until the 2009 video game.  Now this game takes place after the events of the first movie, but takes place before the second one.  Rather than making a Sega game based on the events of the film, they decided to give this game it’s own story.  There are 3 playable characters Peter Venkman, Ray Stanz and Egon Spengler.  Sadly Winston Zeddemore is left out of this awesome game just like he has been left out of the previous games I have mentioned.  The story for the game goes something like this: The Ghostbusters are down on their luck with no ghost to bust until finally they get a call. This is where the Ghostbusters jump into action and there are four levels to choose from. These levels can be played in whatever order you choose, but keep in mind some levels are harder than others.

I would recommend taking the levels in this order:
Home Sweet Home– Contains One Middle Ghost
Apartment– Contains Two Middle Ghosts
Woody House– Contains Two Middle Ghosts
High Rise Building- Contains Two Middle Ghosts

As you play the game you will discover that the game is non-linear, so you can pretty much go where ever you want in the level.  This is a great way to pick up bonuses and power ups.  The mechanics are simple, there are ghosts all over the place so just blast them and the Ghost’s disappear.  Eventually you will enter a room and a Text Box will pop up with the words ENCOUNTER in it.  Then you are attacked by the game’s sub bosses called Middle Ghosts.   The Middle Ghosts have to be worn down and captured in a Ghost Trap.  You fight them until they explode and transform into a green wispy ghost.  When they are like this you can then capture the ghost.  To do that you just press and hold the fire button and wrangle the ghost into the trap.  Sometimes even if you defeat the Middle ghost, he can escape from being captured.  If this happens you don’t get the bonus points, but you can still proceed to fight the Boss Ghost at the end of the level.  It is just in your best interest to capture as many of the Middle Ghosts as possible, because the extra money allows you to buy better equipment.
4

After defeating the first Boss Ghost, the Ghostbusters pick up a piece of a stone tablet.  The Stone Tablet is the cause of all the supernatural activity, so it is up to the Ghostbusters to find the rest of the pieces and put the tablet together.  Eventually, after you play through the four selectable levels in the game and put the tablet together, whatever character you picked to play comes back to Ghostbusters Headquarters to find that the other two Ghostbusters have been kidnapped by some maniac named Aurther who wants the stone tablet.  You then drive to a new Castle level and give Aurther the tablet.  In this level there are four Middle Ghosts and two of them are your fellow Ghostbusters who are now possessed.   After you save your friends, defeat two more middle ghosts, and defeat the Boss Ghost, the Ghostbusters retrieve the tablet along with a jewel that fits in the center.  They discover that Aurther was eaten by the Boss Ghost that they just fought.  Once they take the tablet back to headquarters, they put the jewel in the tablet and an earthquake occurs opening a hole in the middle of the city.  A city representative comes in and asks the Ghostbusters to go check out the hole and you’re taken to the final level of the game.  Under the city is now this big supernatural jungle, where you have to face four Middle Ghosts in this level and they are four of the Boss Ghosts that you have already fought.  Only this time you need to wrangle them into a Ghost Trap.
imc3a1gen-4-400x287

After they are captured you follow the map to the final boss of the game.  Janna The Goddess of Death and Destruction.  This character doesn’t exist in the films canon, making her a completely original character and she has a pretty awesome back story.

You can read up on it by CLICKING HERE

She first appears to the Ghostbusters in human form, but then transforms into the big boss that you have to fight.
maxresdefault

After she is defeated, the Ghostbusters have saved the day once again and the game is over.

hqdefault6

Again this is an awesome Ghostbusters game.  The only flaw in the game is that there is no Winston Zeddemore, but you can’t deny that this is a fun action oriented game.  This is without a doubt the ideal Ghostbusters game for its time.

4630369286_380x211

 There is too much gaming awesomeness and knowledge for one post to contain. Stay locked in to this site for the next entry of “Gaming With The Ghostbusters”

 (article edited for posting by Joshua Gilmore)

 

Two Paths Cross At Last..

img_0574_zpszfae2xaj

(Joshua Gilmore- Staff Writer)

This installment of Nowhere California’s coverage of the 2016 Stan Lee Los Angeles Comic Convention has a short back story and that will lead us into the conversation with the multi-talented, Joe Ochman.

In the early days of Nowhere, the team would never have imagined that we would conduct interviews with people from the entertainment world and gain actual connections with this talented world, but that changed with the chance meeting with Satu and Steve J. Palmer from “Queen Gorya”. After that meeting, Steve J. Palmer started to line up interviews for the guys from Nowhere and one of those interviews was going to be with Joe Ochman.

Ochman is a multi-talented performer that has delved into many aspects of the entertainment world, he has taken his talented from the stage to the screen and behind the scenes. The chance to talk with Joe was an opportunity that the Nowhere California team couldn’t wait to talk with him, but a few speed bumps appeared in the way (so goes the life of the independent podcaster) It took a little time, but good things come to those who wait and we jumped to the chance to talk with Joe at the 2016 Stan Lee Comic Con.

img_0568_zpsz5jdtasp

CLICK HERE For Nowhere California Presents Our Conversation With Joe Ochman

It might have taken some time to get this conversation with Joe, but it was a pleasure to talk with this man. You should take the time to check out his credits and I wouldn’t be surprised if you see some very familiar titles.

CLICK HERE For Joe Ochman’s Official Website

The entire Nowhere California team would like to thank Joe for taking the time to talk with us at the convention. We hope it won’t be too long before we get the opportunity to delve deeper into your career and talk again.

 

A Goal Reached With Time To Spare..

14680772_1326867480670969_3634930357448057946_n

(Joshua Gilmore-Staff Writer)

October 20th will mark the end of our Booster.com shirt campaign and we have reached our printing goal. When we launched this project, we were tasked to sell 14 and luckily we hit that number with time to spare. Now, with that said, there is still time and you still have a chance to order a Nowhere California shirt.

If you go to www.booster.com/nowhereca, you can order a shirt for $19.99 (that is $15.00 for the shirt and $4.99 for shipping) This has been a fun project and the entire Nowhere California team wants to thank everyone that has helped us.

Blood On The Screen And Atari Dreams

image_zps4wcvm1se

(Joshua Gilmore-Staff Writer)

A few weeks ago, Nowhere California was introduced to the independent horror/comedy “CONJOINED” and I was quickly intrigued by this bare bones, but highly creative movie. I wrote a review for this movie and posted my thoughts to this website.

10931346_675268315935068_1580860387000763900_n

CLICK HERE For The Conjoined Movie Review

Recently, I was able to talk to one of the creative minds behind this movie and talk to Joe Grisaffi. Joe was the director of “CONJOINED” and this interview dives into the evolution of a crazy story idea. Also, our conversation takes a look at Joe’s career and his adventures in the 8-bit video game world.

bea5ea1ff1edce8678753b37b777f9a1_original

CLICK HERE For Nowhere California Presents Our Conversation With Joe Grisaffi

NowhereCalifornia.com Reaches Its First Year..

365_zps32stbaw6

(Joshua Gilmore- Staff Writer)

It started one year ago today, this site was launched and took the concept of Nowhere California to a whole new level.

Nowhere California started in 2011 and it was just another conversation between two friends, but these conversation started taking place in front of a microphone and unleashed on the internet. It was as simple as that, but as Nowhere California evolved, the team grew and new accomplishments were reach.

The episodes started to grow and the team ventured out of the Nowhere city limits, as they dove into the world of conventions and conducting interviews. It was with each accomplishment, the Nowhere California family stuck to their ideals of what they wanted to produce and not to become just another podcast.

It was that mindset that grew into this website and, as we mark our first year on the net, we want to simply say THANK YOU.

Thank you for following the journey of Nowhere California.

Thank you for listening to the original podcast and all of the other podcast that have sprung from this little idea.

Thank you for checking out this site

And thank you for continuing this adventure with us.

Are We Ready For A Jedi Tomb Raider?

lara-croft-tomb-raider

(Joshua Gilmore- Staff Writer)

Could a new generation Jedi bring the life back to forgotten video game movie franchise? As quickly as the Millennium Falcon can make the kessel run, the casting rumor of Daisy Ridley stepping into the boots of Lara Croft has spread through all the Hollywood outlets.

This past week, DEADLINE reported that Warner Bro’s and MGM have possible put Daisy into casting consideration for the upcoming Tomb Raider reboot. Now, with everything in Hollywood, casting and production rumors can change in the blink of an eye. Now, with Daisy’s commitments to the Star Wars franchise, could her name be taken out of the mix as quickly as it was brought in or could this be a post Star Wars project for Rey?

daisy-ridley-interpreta-rey-nella-nuova-trilogia_627103

Tell Us Your Thoughts? Who Do You See Playing Lara Croft?

The Verdict! Star Wars: Battlefront

(Nicholas Dye: Staff Writer)

I must admit, I am a bit behind in this posting. Was it due to the madness of the pending holiday? Perhaps it was the fact I have a 6 month old daughter I care for? Or maybe it was simply because I am a die-hard Star Wars nerd and I didn’t want to put down my controller to write this damn article! Yeah , that last one was probably it. As I am writing this, my inner 7 year old is screaming at me to get back to the game so I will keep this brief.

I bought the deluxe edition version of Star Wars: Battlefront for the PS4 and couldn’t wait to try Jakku from the upcoming Star Wars VII: The Force Awakens. Unbeknownst to me, that sneaky bastard J.J. Abrams delayed play until December 8th! Keeps the air of mystery I suppose but I digress. The deluxe edition of the game gives you the DL-44 blaster, better known as Han Solo’s blaster, the Ion Grenade, Ion Torpedo, Ion Shock emote, Victory emote, and eventually, Jakku.

The thing that grabs you right away is the extreme attention to detail that EA/DICE has put into this game, from the sparkling of the ice on Hoth, to the small bugs and marsh creatures that bring Endor to life. The sound is the next quality that I adore. All of the traditional sounds that make Star Wars so rich and immersive are present. You get the familiar “roar” of the TIE fighter, the gravely sound of Slave-1 as it accelerates into battle. My personal favorite is the “wat-wat” sound from the laser fire that erupts from an X-Wing. This game holds nothing back in it’s attempt (and success!) to bring you into the world of Star Wars.

Now, I am a big first person shooter guy and I expect a certain level of customization in my experiences and load outs. While, you cannot put a long range scope onto Boba Fett’s EE-3 blaster, you do get to pick what weapons you want to take into battle. Each weapon serves it’s purpose and many can be well suited for any map big or small. For instance, Han’s DL-44 hits like a truck but is limited in it’s effective range. There’s even a modified Jawa stun weapon that is more like a sawed-off shotgun in that it couldn’t hit the wall 15 feet away but will kill you dead 5-7 feet away. The secondary weapons come in the form of cards that you hold. Not like Magic the Gathering but you have a “hand” of three cards you can carry which are two weapons like a thermal grenade or homing missile and the third being an ability like focus fire which is…pretty self-explanatory.

Back in the day, (a term used by old people like me to vaguely reference some point in our past) I was a HUGE X-Wing player on the computer. Much like that PHENOMENAL commercial for Battlefront that featured the two brothers reuniting in the cockpit of an X-Wing, I wanted to be transported back to that feeling. I am happy to say, Battlefront, did not disappoint!! There is an entire game lobby dedicated to vehicle dog fighting and it is absolutely stunning. Saddle up in an X-Wing or an A-Wing for the Alliance or a TIE fighter or TIE interceptor for the empire and special upgrades allow you to pilot the Millennium Falcon or Slave-1.

To wrap this up, I will leave you with this: Star Wars: Battlefront may not have the customization of other first person shooters but that is the only avenue it lacks in. It runs the spectrum of map sizes and the graphics are immersive. Where it it may fall short in the scope of games like Battlefield and Call of Duty, it completely makes up for in action and nostalgia. With the upcoming Star Wars VII, I can only imagine the a galaxy far, far away is going to get a hell of a lot bigger. I will gladly give this 4.5 out of 5.